Scaling online education: Five lessons for colleges

As the COVID-19 pandemic surges across the United States, colleges have been forced to adjust their plans almost daily. As of late August 2020, just one-fifth of colleges in the United States were planning to return to campus fully or primarily in-person,


with the balance either undecided or planning for hybrid, online, or other remote teaching models. Already, several colleges have had to rapidly shift to 100 percent remote instruction following local COVID-19 outbreaks.

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Last spring, as colleges were forced to move to remote models from one day to the next, the focus was on ensuring engagement and access for students, and just-in-time training for faculty to finish the academic year. As restrictions on in-person learning extended through the fall, the imperative shifted to building the capability to provide a robust remote offering for the longer term. This need for remote learning has expanded interest in developing or scaling proper online education, leveraging the best practices learned from a set of institutions that have successfully implemented this educational model.

In this article, we briefly outline trends in online higher education over the past decade. Then, we review five critical lessons from leading online institutions that could help every university improve and scale their online offerings. The marketplace is moving quickly, so institutions of higher learning must act now.

The shift to online: At first a trickle, and now a flood

Even before the COVID-19 pandemic, online education was a driver of growth in higher education. As traditional enrollment in postsecondary institutions continues to decline, distance learning has increased by around 40 percent in five years, from 2.2 million students in 2012 to 3.1 million students in 2017. While some students studied online exclusively, more took a combination of online and in-person courses. Before the pandemic hit, roughly one-third of students had taken at least one online course.

However, this growth was unevenly distributed. Big institutions such as Southern New Hampshire University (SNHU), Western Governors University (WGU), and Arizona State University (ASU) accounted for around 10 percent of the growth, building national brands for online higher education that set them apart from their peers (Exhibit 1).


Online education growth is uneven among institutions, with the top ten players consolidating 20 percent of the market.



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A trend that was playing out over a decade was then compressed into a semester. While many students will likely return to in-person learning when it is safe, others may stay remote for the long term, raising the
stakes on building sustainable offerings, not just stopgaps. Indeed, GSV Ventures, a venture-capital fund focusing on digital education, forecasts that “online-first pedagogy will become normalized for virtually every college student” and all growth in higher education until 2030 will happen online.


The imperative is clear: every university should build a robust online offering, and fast.

Taking the plunge: Standing up online programs

We interviewed leading online universities to understand what it takes to plan and implement quality online programs in higher education. We identified five key success factors.

Develop a student-centered approach

“The secret sauce to our success is our student-advising operation,” says Paul LeBlanc, president of SNHU. Leading institutions agree with this statement and have developed online strategies with one main objective in mind: support students to successfully complete their programs. Institutions have put in place three types of student support mechanisms to achieve this goal:

  • Personalized counseling and guidance. ASU and SNHU use personal success coaches and academic advisers to help students navigate admissions, enrollment, degree selection, and course requirements. Counselors also employ predictive analytics to identify students at risk of struggling academically and provide the required interventions.
  • Engagement with in-person and online communities. Part of student success relies on developing strong ties with faculty and peers. To ensure student engagement, Pennsylvania State University and SNHU have introduced personalized feedback sessions between faculty and students, enhanced peer-to-peer interactions through video calls, access to in-person networking events, and development of online
    communities (for example, an honors society).
  • 24/7 IT support to enhance learning experience. State University of New York and ASU installed a 24/7 IT concierge service that helps students with technical questions related to course access, course materials, and software.

Invest heavily in marketing

The biggest players spend heavily on marketing (Exhibit 2). Institutions with the largest online enrollment have marketing budgets similar to fast-growth tech and digital-retail companies. We found a positive correlation between share of voice and market share; in other words, the more an institution spent on marketing, the higher its market share. This highlights the role of marketing in spurring enrollment.


Institutions that spend more on marketing have a higher market share of online enrollment.



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Two-thirds of students complete their first application within four weeks of starting a search for online programs. Leading institutions recognize that online students move faster in their decision-making process than their peers in the in-person applicant pool and have seamlessly integrated their marketing efforts with enrollment departments. Students not only move faster during their application process but also expect to receive timely information on financial aid and transferring credits when finalizing enrollment. The Online College Students report shows that within two weeks of having applied, 71 percent of online students expect to find out how to transfer previously earned credits, while 66 percent expect to receive an estimate of their financial aid award.

To enable a seamless application and enrollment process, SNHU established a team of 275 admissions representatives that follow up with interested students within two minutes of a query. It also uses a credit-transfer team that supports students tracking down the necessary transcripts for a small fee. The university recognizes that time-sensitive adult learners are the target of its programs and require a streamlined application and enrollment process.

Involve faculty early and enable academic staff to launch successful programs

Helping faculty develop successful online programs comprises two areas of support:

  • Provide faculty with the time required to develop online offerings. In our interviews, faculty members cited fear of time commitment and lack of recognition for remote teaching when asked to develop an online offering. Universities have added monetary and nonmonetary incentives to address those issues. University of Central Florida provides faculty with stipends and time for instructors to pursue the training required to develop and launch quality online courses. Similarly, Pennsylvania State University gives faculty the same credit for developing and teaching remote courses that they would receive for teaching in-person programs. The latter is aimed at addressing the perception that online classes are inferior to in-person courses.
  • Develop a standardized end-to-end process to support faculty. We identified a series of best practices that some universities have put in place to support faculty, from the assessment of the idea to quality assurance when launching an offering:
    • Create a standardized course proposal and approval process. To launch viable online courses, University of Florida created a central curriculum-development team with a dual mission: first, identify potential offerings that respond to both students’ needs and labor-market demand while taking advantage of the university’s strengths, and second, assess ideas proposed by faculty using the same framework.
    • Provide instructional design and course-production support to ensure offerings meet students’ needs. University of Florida’s Center for Online Innovation and Production supports faculty with training, instructional designers, and all production needs.
    • Develop a strict quality assurance process. ASU has a dedicated design and development team that manages quality assurance with a detailed rubric to measure course quality. It includes 22 instructional designers who each support 50 to 75 faculty members.

Establish an online organization with clear accountability

When defining the organizational structure required to carry out and grow an online program, institutions reported following three guiding principles (see sidebar, “Choosing an appropriate operationalization model”):





  • Have a clearly designated unit, with budget responsibility and decision-making power, that is responsible for executing the online program.
  • Enable faculty participation to ensure that implementation meets student needs and provides the support faculty requires to develop quality programs. Most of the public institutions interviewed reported having the online organization under the provost as a mechanism to enable faculty to take a leadership role in shaping the organization’s value proposition.
  • Define clear targets and ensure standardized practices are put in place to meet these targets. Examples of standardized practices include a vetting system to assess financial viability of new programs along with a clear resource-allocation framework for course development.

Adjust standard operating procedures to align with the needs of frequent online start options and shorter terms

Online programs that scale rapidly typically offer concentrated learning modules of six to eight weeks. They have multiple, staggered start options ranging from four to six in a given year (for example, January, March, May, June, August, and October) to provide several flexible entry points for target audiences. August and January are the most popular and have the highest enrollment of the start options. Most traditional university programs offer only fall, spring and, in some cases, summer admissions cycles.

The multiple-starts approach has important implications for several teams involved with the operations and student life cycle, including:

  • Admissions. Six application-processing cycles, with shorter turnaround times compared with schools that have three traditional cycles.
  • Marketing. Digital and print advertising must be rapidly readjusted and relaunched for each of the six starts.
  • Financial aid. Turnaround and application-processing times ramp up with significant spikes in activity in the five days before the admissions deadline versus traditional admissions cycles, in which financial aid processing is typically completed several months before the deposit deadline.
  • Student success. Advisers and counselors must get accustomed to digital responses, broader availability, and proactive outreach to address motivation and persistence.

Universities that operationalize online programs successfully also take into account these adjustments:

  • appointing people dedicated to directing online operations within their respective teams
  • instilling a strong customer-focused view in colleagues who support online operations
  • tweaking the school calendar to be flexible for the variations needed with multiple starts (for example, flexible work hours over the holiday break to ensure support for the January launch)
  • creating buffer capacity in their teams to address spikes in activity just before and after a new class start compared with traditional enrollment cycle activity

The transition to any form of online education is a major effort. In the past, universities could choose whether to invest in a first-rate online offering. Now, they have little choice, and they need to act fast. The good news is that there is plenty of experience from which to draw and build. Universities that take these lessons to heart can create or scale an online offering that will not only carry them through the pandemic but also set them up for success in a post-COVID-19 higher-education world.

Brandon Staley and Justin Herbert learning tough NFL lessons

Younger and nevertheless understanding on the occupation, he has had back again-to-back again tough game titles, both equally ending in hollow, humbling defeat for him and the Chargers.

Justin Herbert? Sure. Brandon Staley also.

“He’s still observing items for the initially time a lot, just like I’m observing factors for the 1st time as a head coach,” Staley said Monday. “I’m likely to have difficult moments much too, proper?”

A rookie, Staley received 4 of his to start with five game titles with the Chargers. But the past two — a 34-6 reduction at Baltimore and a 27-24 defeat to New England — have immediately sobered the exterior notion of this crew.

On offense, 2nd-calendar year quarterback Herbert and the rest of Chargers have appeared puzzled at occasions while scrambling to maintain up with what the defenses are undertaking.

Pursuing both of those losses, Herbert admitted that the opposition did things he wasn’t anticipating. On Sunday, it was the move protection of the Patriots, who performed a lot more zone than Herbert stated he anticipated.

Staley, conversely, insisted the Chargers realized New England would routinely show guy protection pre-snap prior to dropping into zone simply because of matchup considerations. He said the team’s match program was built to specially fight that method.

“What occurred [Sunday] is component of the NFL, for both of us,” Staley explained of the struggles. “It’s element of the NFL. And that is what is attractive about it — you are gonna learn a whole lot.”

These last two defeats for Staley have come towards John Harbaugh and Invoice Belichick, head coaches who have received Tremendous Bowls and a combined 418 NFL standard-season video games.

The Chargers’ future opponent is Philadelphia, and the Eagles give a totally diverse obstacle for Staley. Their head mentor, Nick Sirianni, also is a rookie, 1 with 3 profession wins.

Chargers quarterback Justin Herbert scrambles away from New England Patriots pass rushers.

Chargers quarterback Justin Herbert scrambles away from New England Patriots pass rushers in the fourth quarter of a 27-24 reduction Sunday at SoFi Stadium.

(Robert Gauthier / Los Angeles Periods)

It is an chance to go on the highway from an opponent sitting at 3-5 and with a young quarterback of its have in Jalen Hurts and rediscover purchase and self-confidence for the reason that the Chargers could use a small of both equally.

On Monday, edge rusher Joey Bosa questioned why the Chargers didn’t modify in-activity against New England to attempt to stress rookie quarterback Mac Jones more.

He explained the Patriots were chip-blocking on each finishes — if not double-teaming him — to hold him from acquiring near to Jones. Bosa said the Chargers experienced in their scheme the solution of going him inside of, which they have carried out in the earlier.

“I assume we require to do a much better career of shifting all around and getting some possibilities in which I’m getting out of chips,” Bosa stated. “They were being not gonna let us beat them on the edge. It was a thing we realized they did …

“But, for some motive, we didn’t form of shift on to some designs that we had, like shifting me to [over] the guard and getting capable to hurry inside a minimal little bit. I imagined that could have been a fantastic alternative.”

Requested specifically about Bosa’s remarks, Staley explained that the Chargers didn’t make the transfer in section because they didn’t have enough third-and-extensive scenarios to exploit.

He also stated they had been trying to safeguard their reserve cornerbacks after getting rid of starters Michael Davis (hamstring) and Asante Samuel Jr. (concussion protocol) to injuries.

Shifting Bosa inside would have intended applying a 5-male rush program that “would isolate your corners a minimal bit far more,” Staley reported. “I felt like we did a fantastic occupation of running that scenario during the match when all those corners went down.”

On the other side of the line of scrimmage, the Chargers had considerable difficulties making an attempt to secure Herbert. He was sacked a few periods and, in accordance to Professional Football Concentrate, pressured 17 situations.

8 of those pressures have been authorized by ideal deal with Storm Norton, who has been filling in for the wounded Bryan Bulaga. Norton is the 76th-ranked tackle out of 79 league-extensive, according to PFF.

“The appropriate aspect of our defense desired to be better,” Staley explained. He pointed out that Norton also obtained help all through the recreation from functioning backs and tight ends. “It’s a team procedure,” Staley explained.

As of Monday, he stated there was no program to exchange Norton or appropriate guard Michael Schofield, who is filling in for Oday Aboushi. Aboushi will miss out on the rest of the year because of a knee personal injury.

“For now,” Staley explained, “we’re unquestionably heading to adhere with those two fellas.”

And so forth.

Staley had no updates on the wellness of Davis, Samuel or operating back Justin Jackson (quadriceps). He claimed the Chargers assume to know more when they return to observe Wednesday.

Videogames or homework? Why not both, as ACMI has 75 game lessons for you to try

Regardless of the growth of technological innovation in our day by day lives, the integration of electronic technologies into instruction has been slower than anticipated. There seem to be a quantity of elements at work listed here, which include complications with obtain to technological know-how and the time and guidance wanted to use technological know-how effectively in the classroom.

Teachers could also absence self esteem in picking out and using technological know-how or imagine technology will not make improvements to studying.

Australia’s nationwide museum for screen tradition, ACMI, has unveiled an on line electronic mastering lesson financial institution to handle these challenges. This is section of ACMI’s faculty system and means database. Sport Lessons delivers electronic online games as classes – 25 lesson programs comprising 75 digital classes. These are made by pro teachers and contain locations these as the arts, humanities, sciences, literacy and abilities such as ethics.

The new useful resource is an fascinating stage forward that builds on the present pedagogy of digital game-primarily based finding out. This refers to the use of game titles to train articles.




Read far more:
Gaming in the classroom: what we can learn from Pokémon Go engineering


A quick record of digital schooling

Digital online games this kind of as Maths Rescue and Carmen Sandiego have been utilised in education and learning for as extensive as computers have been available in classrooms.

1980s computer with Carmen Sandiego on the screen.
Persons might keep in mind participating in the instructional computer video game Exactly where in the Earth is Carmen Sandiego in lecture rooms again in the 1980s.
Mark Mathosian/Flickr, CC BY-NC-SA

The developers of globally-well known online games this kind of as Minecraft, Fortnight and Portal 2 have previously capitalised on their opportunity in schooling. They’ve all made instructional versions of their game titles with supporting lesson options and on the web communities.

Taking part in pleasurable online games that fascination and encourage students is a critical facet of electronic-primarily based studying. Online games, having said that, include things like other educationally helpful options:

  • learners can perform at their very own speed, or collaborate in a staff

  • college students practise capabilities until finally they are reached and then go to a larger level. This provides activities of mastery, continual assessments and rapid comments

  • online games immediately regulate to the degree of difficulty desired to really encourage university student persistence. Pupils then gain rewards for tough function such as virtual lives, coins or badges

  • transferable expertise these kinds of as conversation skills, strategising and difficulty resolving are essential for collaborative gameplay. It also fosters creative imagination, flexibility and resilience abilities

  • activities become a lot more university student-centred and pupils can be positioned as specialists co-developing information with their teacher. This is a impressive motivator.

The investigation into the performance of match-based mostly finding out looks very contextual. A 2017 analyze examined the way academics made 27 video game-centered studying courses from middle university to greater schooling, which include the precise game aspects they applied and why. It located

The structure of recreation-primarily based mastering at diverse stages will fluctuate to meet up with the developmental and tutorial requirements of students, but extra function is required in identifying which approaches are most successful for studying.

Yet another examine located quite a few teachers feel uncertain about using online games in particular courses.

So, what is the ACMI resource?

ACMI’s Sport Lessons are linked to the Victorian Curriculum and can be searched by understanding area and yr amount, from basis to 12 months 12. To help these resources, ACMI also has professional progress alternatives and peer to peer interactions in a Slack group.

Academics are inspired to decide on and pick out and adapt the most helpful or inspirational facets of the designs for their lecture rooms. They can leave out all those factors not assembly their wants.




Read far more:
How creative use of technological innovation could have served conserve education through the pandemic


In the lesson options, pupils are no for a longer time positioned merely as learners but as owning energetic roles like watchers, players, makers or explorers. In some lessons they simply just enjoy YouTubers enjoying online games in some others they make their individual on-line or offline online games.

In one lesson, identified as Long gone Residence the gamers are immersed in a story where by the protagonist is a secret but gamers find extra about her through narration and the exploration of objects. This is a historic video clip activity to create expertise in analyzing evidence.

https://www.youtube.com/check out?v=x5KJzLsyfBI

In Gone Home, players figure out the mystery of the protagonist whilst mastering about historic principles.

One more video recreation is termed Contraption Maker. Below college students understand physics by becoming explorers in sandbox or simulation video games and invent, tinker and exam their concepts. A sandbox is a design and style of game in which minimum character limitations are put on the gamer, allowing for them to roam and alter a virtual world at will.

In Contraption Maker a physics sandbox will allow players to examine strength and vitality transfers/transformations.

Online games these as the kinds in the new ACMI resource can be observed as one more software in a teacher’s toolbox. The engineering might be utilised as a stimulus for a key teaching exercise, such as a composing activity, in the very same way a e book, online video, tour or objects are now utilized.

Maintaining momentum

The continual renewal of discovering technologies is relentless. It forces instructors to think twice right before embracing this type of useful resource in scenario the technologies become redundant inside a 12 months or two.

For ongoing success, ACMI will will need to make certain the Online games Classes library continues to meet the Intercontinental Criteria for Technological innovation in Education and learning. The library would need to have to meet present requirements and foresee long term demands way too.

https://www.youtube.com/enjoy?v=Z4a81iYyuDE

Recreation Classes is an ACMI schooling initiative funded by the Section of Instruction Victoria’s Strategic Partnerships Plan, and supported by a fully commited community of teachers.