Physical activity in children can be improved through ‘exergames’

physical activity
Credit: CC0 Public Domain

Physical activity among young people can be improved by well-designed and delivered online interventions such as ‘exergames’ and smartphone apps, new research shows.

According to a review study carried out at the University of Birmingham, children and young people reacted positively in PE lessons to the use of exergames, which deliver physical activity lessons via games or personalized activities. Changes included increases in physical activity levels, but also improved emotions, attitudes and motivations towards physical activity.

The study, published in Physical Education and Sport Pedagogy is one of the first to examine not only the impact of online interventions on physical behaviors in non-clinical groups of young people but the effects of digital mediums on physical activity knowledge, social development and improving mental health.

The evidence can be used to inform guidance for health and education organizations on how they can design online interventions to reach and engage young people in physical activity.

The authors analyzed 26 studies of online interventions for physical activity. They found three main mechanisms at work: gamification, in which participants progress through different levels of achievement; personalization, in which participants received tailored feedback and rewards based on progress; and information, in which participants received educational material or guidance to encourage behavioral change.

Most of the interventions were focused on gamification or personalisation and the researchers found the majority of studies (70{e4f787673fbda589a16c4acddca5ba6fa1cbf0bc0eb53f36e5f8309f6ee846cf}) reported an increase and/or improvement in outcomes related to physical activity for children and young people who participated in online interventions. Primary school age pupils in particular who participated during PE lessons benefited.  

Lead author Dr. Victoria Goodyear, in the University of Birmingham’s School of Sport, Exercise and Rehabilitation Science, said: “We find convincing evidence that PE teachers can use online learning to boost attitudes and participation in physical activity among young people, particularly at primary school age. There’s a real opportunity here for the PE profession to lead the way in designing meaningful and effective online exercise opportunities, as well as an opportunity to embed positive approaches to exercise and online games and apps at an early stage.”


Girls ‘least likely’ to enjoy fitness tests, finds study


More information:
Students’ perceptions of fitness testing in physical education across primary, secondary, and pre-university school levels: a motivational profiles perspective, DOI: 10.1080/17408989.2021.1953458

Provided by
University of Birmingham


Citation:
Physical activity in children can be improved through ‘exergames’ (2021, August 26)
retrieved 28 November 2021
from https://phys.org/news/2021-08-physical-children-exergames.html

This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no
part may be reproduced without the written permission. The content is provided for information purposes only.

Physical activity in children can be improved through ‘exergames’ — ScienceDaily

Physical action amongst young people today can be enhanced by perfectly-designed and shipped on the internet interventions these kinds of as ‘exergames’ and smartphone applications, new analysis reveals.

According to a evaluate analyze carried out at the College of Birmingham, kids and young folks reacted positively in PE classes to the use of exergames, which supply physical action classes via video games or personalised things to do. Modifications bundled will increase in physical action concentrations, but also enhanced thoughts, attitudes and motivations in the direction of actual physical exercise.

The examine, printed in Actual physical Instruction and Activity Pedagogy is 1 of the initial to examine not only the effect of on the net interventions on physical behaviours in non-clinical groups of young individuals but the results of digital mediums on bodily action know-how, social growth and strengthening psychological overall health.

The proof can be employed to advise advice for overall health and education and learning organisations on how they can structure on the internet interventions to reach and interact youthful individuals in physical exercise.

The authors analysed 26 research of on the net interventions for physical activity. They observed three principal mechanisms at perform: gamification, in which members progress through unique degrees of accomplishment personalisation, in which members gained personalized suggestions and rewards dependent on development and facts, in which individuals been given educational content or steering to persuade behavioural alter.

Most of the interventions have been concentrated on gamification or personalisation and the scientists observed the the greater part of scientific tests (70{e4f787673fbda589a16c4acddca5ba6fa1cbf0bc0eb53f36e5f8309f6ee846cf}) claimed an increase and/or enhancement in results associated to physical action for youngsters and younger folks who participated in on the web interventions. Primary university age pupils in specific who participated all through PE lessons benefited.

Direct creator Dr Victoria Goodyear, in the University of Birmingham’s School of Sport, Workout and Rehabilitation Science, reported: “We come across convincing proof that PE academics can use on-line understanding to increase attitudes and participation in physical activity between youthful people today, specifically at major faculty age. There is certainly a authentic chance below for the PE profession to guide the way in creating significant and efficient on line exercising prospects, as perfectly as an prospect to embed beneficial methods to exercising and on line game titles and apps at an early phase.”

Story Supply:

Elements furnished by College of Birmingham. Be aware: Content material may well be edited for fashion and size.